Revision history for Scorpion Wire.
| Name | Attribute | Type | Description | Location | Revision | Ch | Sac | Up | Cost | Time | Rech | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Scorpion Wire
|
Deadly Arts | Hex Spell | For 8-20 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range. | Purchase: Kaineng Center, Senji's Corner |
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| Scorpion Wire
|
Deadly Arts | Hex Spell | For 8-20 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range. | Purchase: Kaineng Center, Senji's Corner |
|
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| Scorpion Wire
|
Deadly Arts | Hex Spell | For 8-20 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range. | Purchase: Kaineng Center, Senji's Corner |
|
|||||||
| Scorpion Wire
|
Deadly Arts | Hex Spell | For 8-20 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range. | Purchase: Kaineng Center |
|
|||||||
| Scorpion Wire
|
Deadly Arts | Hex Spell | For 8-20 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range. |
|