Revision history for Lacerate.
| Name | Attribute | Type | Description | Location | Revision | Ch | Sac | Up | Cost | Time | Rech | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lacerate
|
Beastmastery | Nature Ritual | Create a level 1-10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5-25 seconds. This Spirit dies after 30-150 seconds. | Capture: Arborstone |
|
|||||||
| Lacerate
|
Beastmastery | Nature Ritual | Create a level 1-10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5-25 seconds. This Spirit dies after 30-150 seconds. | Capture: Arborstone |
|
|||||||
| Lacerate
|
Beastmastery | Nature Ritual | Create a level 1-10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5-25 seconds. This Spirit dies after 30-150 seconds. | Capture: Ryver Mossplanter - Arborstone |
|
|||||||
| Lacerate
|
Beastmastery | Nature Ritual | Create a level 1-10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5-25 seconds. This Spirit dies after 30-150 seconds. | Capture: Ryver Mossplanter - Arborstone |
|
|||||||
| Lacerate
|
Beastmastery | Nature Ritual | Create a level 1-10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5-25 seconds. This Spirit dies after 30-150 seconds. | Capture: Ryver Mossplanter - Arborstone |
|
|||||||
| Lacerate
|
Beastmastery | Nature Ritual | Create a level 1-10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5-25 seconds. This Spirit dies after 30-150 seconds. |
|
||||||||
| Lacerate
|
Beastmastery | Nature Ritual | Create a level 1-10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all creatures within its range that have less than 90% Health begin Bleeding for 5-25 seconds. This Spirit dies after 30-150 seconds. |
|