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[Rt/Me] Daoshen's Chains

Rt/Me Primary Skills (Expand)
Icon Name Attribute Type Description Sac Up Cost Time Rech
Caretaker's Charge Caretaker's Charge Channeling Magic Elite Spell Target foe is struck for 75 lightning damage. If you are holding an item, you gain 5 Energy and 50 Health. Energy Cost 5 Casting Time 1 Recharge Time 4
Arcane Echo Arcane Echo No Attribute Enchantment Spell If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. Energy Cost 15 Casting Time 2 Recharge Time 20
Ether Feast Ether Feast Inspiration Magic Spell Target foe loses 3 Energy. You are healed 44 for each point of Energy lost. Energy Cost 5 Casting Time 1 Recharge Time 8
Binding Chains Binding Chains Communing Hex Spell For 13 seconds, target foe and all nearby foes move 90% slower and take 20 damage each second while moving. Energy Cost 10 Casting Time 1 Recharge Time 15
Renewing Surge Renewing Surge Channeling Magic Hex Spell For 8 seconds, target foe suffers 10 damage each second. When this hex ends you gain 8 energy. Energy Cost 5 Casting Time 1 Recharge Time 15
Ancestors' Rage Ancestors' Rage Channeling Magic Skill For 3 seconds all foes adjacent to target ally are struck for 31 lightning damage each second. Energy Cost 5 Casting Time 1 Recharge Time 8
Auspicious Incantation Auspicious Incantation Inspiration Magic Enchantment Spell For 20 seconds, the next spell you cast is disabled for an additional 7 seconds, and you gain 158% of that spell's Energy cost. Energy Cost 5 Casting Time 1 Recharge Time 25
Cruel was Daoshen Cruel was Daoshen Channeling Magic Item Spell Hold Daoshen's ashes for up to 60 seconds. While you hold his ashes, all Ritualist skills have 10% armor penetration. When you drop his ashes, all nearby foes are struck for 100 lightning damage. Energy Cost 15 Casting Time 2 Recharge Time 30
Alternate Skills (Expand)
Icon Name Attribute Type Description Up Cost Time Rech
Splinter Weapon Splinter Weapon Channeling Magic Weapon Spell For 20 seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 30 damage on up to 3 adjacent foes. Energy Cost 5 Casting Time 1 Recharge Time 8
Illusion of Haste Illusion of Haste Illusion Magic Enchantment Spell For 5 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 3 seconds. Energy Cost 5 Casting Time 1 Recharge Time 5
Resurrection Signet Resurrection Signet No Attribute Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. Casting Time 3

Build Statistics

Build Information
Profession Rt/Me
Type PvP
Category Uncategorized
Added 2010-05-17 15:17:19.721772-04
Updated 2010-05-17 20:57:08.954278-04
Teams Teams 0
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Attributes (Calculator)
Channeling Magic 15 (12 + 3)
Communing 10
Inspiration Magic 8

Quick Copy

Build Description

Usage

Using Auspicious Incantation with Cruel Was Daoshen to give you a free item and 10% armor penetration, Echo Caretaker's Charge with AE and start backlining with constant pressure from both Charges. Support with Binding Chains and Renewing Surge, and help out your frontliners bring down targets with with Ancestor's Rage (remember, it's armor ignoring now). Ether Feast is for an extra self-heal.

Extra

Intended for AB use. If you want to take it elsewhere, you can swap out EF or AR for a rez signet. I considered taking 4 points in Illusion Magic to bring Illusion of Haste (would drop Inspiration down a point), but it didn't seem worthwhile. Remember that BC lasts for 3 seconds, not as it reads on this site.

Wow, haven't made a build in two months. I wanted to make a damage Ritualist again, since I've been stuck healing with them for a long time.

This build is...

  • Categorized as a build suitable for PvP play styles

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