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Mystic Sweep |
Scythe Mastery |
Melee Attack |
If this attack hits, you deal +9 damage for each Enchantment on you (maximum 30 bonus damage). |
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5 |
1 |
4 |
 |
Eremite's Attack |
Scythe Mastery |
Melee Attack |
If this attack hits, you deal +9 damage for each adjacent foe (maximum 30 bonus damage). |
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5 |
1 |
4 |
 |
Sharpen Daggers |
Critical Strikes |
Enchantment Spell |
For 30 seconds, the next 11 attack skills cause Bleeding for 16 seconds. |
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5 |
2 |
20 |
 |
Assassin's Remedy |
Critical Strikes |
Enchantment Spell |
For 30 seconds, the next 11 attack skills you use remove one condition. |
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10 |
1 |
20 |
 |
Critical Eye |
Critical Strikes |
Skill |
For 37 seconds, you have an additional 16% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit. |
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5 |
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30 |
 |
Way of the Assassin |
Critical Strikes |
Elite Stance |
For 20 seconds while wielding daggers, you attack 21% faster and have a +37% chance to land a critical hit. |
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5 |
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12 |
 |
Critical Defenses |
Critical Strikes |
Enchantment Spell |
For 10 seconds, you have a 75% chance to "block". Critical Defenses refreshes every time you land a critical hit. |
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10 |
1 |
30 |
 |
Resurrection Signet |
No Attribute |
Signet |
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
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3 |
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Build Description
CALCULATIONS
Chance to Critical = 17% (Scythe Mastery) + 16% (Critical Strikes) + 7% (Critical Eye) + 36% (Way of the Assassin) = 77% CHANCE OF CRITICAL HITS!
Every time you hit a Critical, not only do you hit for 58 damage, but you also get the following perks:
Mystic Sweep and Eremite's Attack have a beautiful Activation of only .75 seconds. Since you have 3 Enchantments on you, you'll be doing +27 on each Mystic Sweep. You'll also be doing either +9, +18, or +27 damage on each Eremite's Attack depending on how many enemies are adjacent to you.
Posted by Adslahnit
This build is...