We've moved to a new server. If anything is still broken please send us an email.
[A/D] Critical Scythe -other version
A/D Primary Skills (Expand)
| Icon |
Name |
Attribute |
Type |
Description |
Sac |
Up |
Cost |
Time |
Rech |
 |
Critical Eye |
Critical Strikes |
Skill |
For 35 seconds, you have an additional 15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit. |
|
|
5 |
|
30 |
 |
Critical Defenses |
Critical Strikes |
Enchantment Spell |
For 10 seconds, you have a 75% chance to "block". Critical Defenses refreshes every time you land a critical hit. |
|
|
10 |
1 |
30 |
 |
Way of the Master |
Critical Strikes |
Enchantment Spell |
For 60 seconds, while holding a non-dagger weapon, you have an additional 33% chance to land a critical hit. |
|
|
5 |
0.25 |
30 |
 |
Eremite's Attack |
Scythe Mastery |
Melee Attack |
If this attack hits, you deal +9 damage for each adjacent foe (maximum 30 bonus damage). |
|
|
5 |
1 |
4 |
 |
Mystic Sweep |
Scythe Mastery |
Melee Attack |
If this attack hits, you deal +9 damage for each Enchantment on you (maximum 30 bonus damage). |
|
|
5 |
1 |
4 |
 |
Crippling Sweep |
Scythe Mastery |
Scythe Attack |
If this attack hits, target foe is Crippled for 7 seconds for each Enchantment on you (maximum 18 seconds). |
|
|
5 |
|
6 |
 |
Wounding Strike |
Scythe Mastery |
Elite Scythe Attack |
If this attack hits, target foe suffers from Bleeding for 17 seconds. If you are under the effects of an enchantment, target foe also suffers from a Deep Wound for 17 seconds. |
|
|
5 |
|
3 |
 |
Way of Perfection |
Shadow Arts |
Enchantment Spell |
For 60 seconds, when ever you successfully make a critical hit you gain 24 Health. |
|
|
5 |
0.25 |
30 |
Alternate Skills (Expand)
| Icon |
Name |
Attribute |
Type |
Description |
Up |
Cost |
Time |
Rech |
 |
Resurrection Signet |
No Attribute |
Signet |
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
|
|
|
3 |
|
Build Description
Before battles use the first 3 skills, spam the attacks especially Crippling Sweep because if the enemy run away you cant hit them and Critical Defenses run down fastly. Use radiant and superior insignias in your armor. Way of Perfection is a good skill to keep you alive. Use a vampiric and a simple sundering scythe of fortidue. (u can use zealous scythe too if cant get enough energy.)
Posted by daneezed
This build is...