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[N/Mo] Conditional 55-105 Necro
N/Mo Primary Skills (Expand)
| Icon |
Name |
Attribute |
Type |
Description |
Sac |
Up |
Cost |
Time |
Rech |
 |
Blood Renewal |
Blood Magic |
Enchantment Spell |
For 7 seconds, you gain +6 Health regeneration. When Blood Renewal ends, you gain 200 Health. |
15% |
|
1 |
1 |
7 |
 |
Signet of Agony |
Blood Magic |
Signet |
You suffer from Bleeding for 25 seconds. All nearby foes take 74 damage. |
10% |
|
|
0.75 |
8 |
 |
Protective Spirit |
Protection Prayers |
Enchantment Spell |
For 17 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell. |
|
|
10 |
0.25 |
5 |
 |
Spirit Bond |
Protection Prayers |
Spell |
For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 80 Health. |
|
|
10 |
0.25 |
2 |
 |
Dark Aura |
Death Magic |
Enchantment Spell |
For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 38 shadow damage to adjacent foes, and you lose 16 Health. |
|
|
10 |
1 |
10 |
 |
Shielding Hands |
Protection Prayers |
Enchantment Spell |
For 8 seconds, damage and life steal received by target ally is reduced by 13. When Shielding Hands ends, that ally is healed for 35 Health. |
|
|
5 |
0.25 |
15 |
 |
Contagion |
Death Magic |
Elite Enchantment Spell |
For 60 seconds, whenever you suffer from a new Condition, all nearby foes suffer from that same Condition and you sacrifice 6% maximum Health. |
|
|
5 |
1 |
20 |
 |
Balthazar's Spirit |
Smiting Prayers |
Enchantment Spell |
While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.) |
|
1 |
10 |
2 |
|
Alternate Skills (Expand)
| Icon |
Name |
Attribute |
Type |
Description |
Up |
Cost |
Time |
Rech |
 |
Essence Bond |
No Attribute |
Enchantment Spell |
While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy. |
|
1 |
10 |
2 |
|
Build Description
really low 55 armor and without Grim Cesta. (105 health is much safer), with that health and the 2 healing sources, you're able to recover all health.
you can replace BS or EB with condition transferal or removal.
EDIT: added SoA
Posted by jumping-hobo
This build is...