| Icon | Name | Attribute | Type | Description | Sac | Up | Cost | Time | Rech |
|---|---|---|---|---|---|---|---|---|---|
| Conjure Phantasm | Illusion Magic | Hex Spell | For 10 seconds, target foe experiences -5 Health degeneration. | ||||||
| Conjure Nightmare | Illusion Magic | Hex Spell | For 10 seconds, target foe suffers -8 Health degeneration. | ||||||
| Ether Lord | Inspiration Magic | Hex Spell | You lose all Energy. For 10 seconds, target foe suffers -3 Energy degeneration, and you experience +3 Energy regeneration. | ||||||
| Drain Delusions | Inspiration Magic | Spell | Remove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 5 Energy and you gain 4 Energy for each point lost. | ||||||
| Lyssa's Aura | Inspiration Magic | Elite Enchantment Spell | For 10 seconds, you have +4 Energy regeneration. This enchantment reapplies itself every time you cast a spell on a foe. | ||||||
| Ether Feast | Inspiration Magic | Spell | Target foe loses 3 Energy. You are healed 62 for each point of Energy lost. | ||||||
| Ether Phantom | Inspiration Magic | Hex Spell | For 10 seconds, target foe has -1 Energy degeneration. If this Hex is removed prematurely, that foe loses 5 Energy. | ||||||
| Resurrection Signet | No Attribute | Signet | Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. |
Build Description
Posted by joao martins
This build is...