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[D/A] Melandru's Assault

D/A Primary Skills (Expand)
Icon Name Attribute Type Description Sac Up Cost Time Rech
Avatar of Melandru Avatar of Melandru Mysticism Elite Form For 62 seconds, you have +100 Health, you are unaffected by Conditions, and your attacks deal earth damage. This skill is disabled for 120 seconds. Energy Cost 25 Casting Time 2 Recharge Time 30
Attacker's Insight Attacker's Insight Wind Prayers Enchantment Spell For 20 seconds, your next 2 attack Skills cost 9 less Energy. Energy Cost 5 Casting Time 0.25 Recharge Time 15
Lyssa's Assault Lyssa's Assault Scythe Mastery Scythe Attack This attack strikes for +21 damage if it hits. If you are under the effects of an Enchantment, you gain 13 Energy. Energy Cost 10 Recharge Time 8
Heart of Fury Heart of Fury Mysticism Enchantment Spell For 18 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 3 seconds. Energy Cost 10 Casting Time 0.75 Recharge Time 30
Wearying Strike Wearying Strike Scythe Mastery Scythe Attack If this attack hits, you deal +21 damage and inflict a Deep Wound for 10 seconds, but suffer from Weakness for 10 seconds. Energy Cost 5 Recharge Time 6
Mystic Sweep Mystic Sweep Scythe Mastery Melee Attack If this attack hits, you deal +10 damage for each Enchantment on you (maximum 30 bonus damage). Energy Cost 5 Casting Time 0.75 Recharge Time 4
Eternal Aura Eternal Aura Sunspear Title Track Enchantment Spell All nearby foes take 65 holy damage. For 10 seconds, nothing happens. When this Enchantment ends, all other Dervish Skills are recharged. Energy Cost 10 Casting Time 1 Recharge Time 30
Aura of Holy Might Aura of Holy Might Allegance Rank Enchantment Spell All nearby foes take 40 holy damage. For 20 seconds, you deal 20% more damage with your scythe. When this Enchantment ends, all nearby foes take 30 holy damage. Energy Cost 10 Casting Time 0.75 Recharge Time 25
Alternate Skills (Expand)
Icon Name Attribute Type Description Up Cost Time Rech
Shadow Sanctuary Shadow Sanctuary Allegance Rank Enchantment Spell You are Blinded for 10 seconds. For 10 seconds, you gain +7 Health regeneration and +40 armor. Energy Cost 5 Casting Time 0.25 Recharge Time 30
Pious Restoration Pious Restoration Wind Prayers Spell You gain 99 Health and lose 1 Enchantment. If an Enchantment was removed in this way, you also lose 2 Hexes. Energy Cost 5 Casting Time 1 Recharge Time 8

Build Statistics

Build Information
Profession D/A
Type PvE
Category Uncategorized
Added 2009-07-02 03:10:12.128313-04
Updated 2009-07-02 03:29:07.605113-04
Teams Teams 0
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Attributes (Calculator)
Mysticism 13 (12 + 1)
Scythe Mastery 16 (12 + 4)
Wind Prayers 4 (3 + 1)

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Build Description

Pretty Straightforward. For those pesky condition-filled areas.

Shadow Sanc. for melee heavy areas Pious Restoration for Hex heavy areas (macro a hero enchantment like Patient Spirit.)

This build is...

  • Categorized as a build suitable for PvE play styles

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