| Icon | Name | Attribute | Type | Description | Sac | Up | Cost | Time | Rech |
|---|---|---|---|---|---|---|---|---|---|
| Splinter Weapon | Channeling Magic | Weapon Spell | For 20 seconds, target ally has a Splinter Weapon. Target ally's next 3 attacks deal 18 damage on up to 3 adjacent foes. | ||||||
| Barrage | Marksmanship | Elite Bow Attack | All your Preparations are removed. Shoot arrows at up to 6 foes adjacent to your target. These arrows strike for +19 damage if they hit. | ||||||
| Forked Arrow | Marksmanship | Bow Attack | Shoot two arrows simultaneously at target foe. If you are under the effects of an Enchantment or Hex, you shoot only one arrow. | ||||||
| Splinter Shot | Marksmanship | Bow Attack | If Splinter Shot hits, you deal +14 damage. If Splinter Shot is "blocked", all foes adjacent to your target take 61 damage. | ||||||
| Volley | Marksmanship | Bow Attack | All your Preparations are removed. Shoot arrows at up to 3 foes adjacent to your target. These arrows strike for +9 damage if they hit. | ||||||
| Natural Stride | Wilderness Survival | Stance | For 5 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted. | ||||||
| Troll Unguent | Wilderness Survival | Skill | For 13 seconds, you gain +7 Health regeneration. | ||||||
| Dual Shot | No Attribute | Bow Attack | Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage. |
Build Description
This is a twist on an AoE Ranger so that almost all of your attacks will inflict massive damage to both your target and everything around em.
Needed EquipmentImportant Skill Chains Okay anyone who reads this can tell automatically, "oh, if I use splinter weapon on myself and mix it with barrage and volley, I can add about 60 damage to my AoE barrage every 8 seconds" I added the last bit obviously because barrage hits up to 6 times. Splinter Weapon only lasts for three so the most you'll hit for is +60 damage. Well, how do you use the other skills right? or more accurately why do they work? Below:
Alternatives For a sweat alternative to a speed boost from natural stride, switch your natural stride stance with lightning reflexes for faster bow attacks and quicker splinter weapon spamming. Also, lightning reflexes gives you a nice chance to block attacks, so if you wanna try capturing a mine in the JQ or in FA then this replacement should add something nice for ya ^^
Another sweat alternative is switching dual shot with triple shot (allegiance skill) so that you completely use up your splinter shot in one hit and inflict an instant 65 damage to a nearby foe while going up against two foes.
Posted by dark hell
This build is...