Guild Wars Gamependium

Signup or Login

We've moved to a new server. If anything is still broken please send us an email.

[Rt/R] JQ cap Splinter Baarage.

Rt/R Primary Skills (Expand)
Icon Name Attribute Type Description Sac Up Cost Time Rech
Barrage Barrage Marksmanship Elite Bow Attack All your Preparations are removed. Shoot arrows at up to 6 foes adjacent to your target. These arrows strike for +16 damage if they hit. Energy Cost 5 Recharge Time 1
Splinter Weapon Splinter Weapon Channeling Magic Weapon Spell For 20 seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 30 damage on up to 3 adjacent foes. Energy Cost 5 Casting Time 1 Recharge Time 8
Serpent's Quickness Serpent's Quickness Wilderness Survival Stance For 23 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your health drops below 50% Energy Cost 5 Recharge Time 45
Natural Stride Natural Stride Wilderness Survival Stance For 5 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted. Energy Cost 5 Recharge Time 12
Storm Chaser Storm Chaser Wilderness Survival Stance For 14 seconds, you move 25% faster, and you gain 3 Energy whenever you take elemental damage. Energy Cost 10 Recharge Time 20
Troll Unguent Troll Unguent Wilderness Survival Skill For 13 seconds, you gain +7 Health regeneration. Energy Cost 5 Casting Time 3 Recharge Time 10
Pin Down Pin Down Marksmanship Bow Attack If Pin Down hits, your target is Crippled for 12 seconds. Energy Cost 15 Recharge Time 8
Nightmare Weapon Nightmare Weapon Channeling Magic Weapon Spell For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 50 damage and steals up to 50 Health. Energy Cost 5 Casting Time 1 Recharge Time 10

Build Statistics

Build Information
Profession Rt/R
Type PvP
Category Offensive
Added 2009-01-20 19:39:15.829-05
Teams Teams 0
Download ?
Attributes (Calculator)
Channeling Magic 15 (11 + 4)
Marksmanship 11
Wilderness Survival 8

Quick Copy

Build Description

First thing i should say about this build is not so stick anywhere, keep relatively mobile, and on the look out as the defense is low.

Take the middle exit from the start (ignore the people telling you not too). Then run over the tops, as this gives you a height vantage over the shrines and guard posts.

After this, run to the bridges, opposite the shrines, and if one is not captured by your team, use, [Splinter weapon - Barrage] every time barrage reloads, re use it. If you come under attack, swap splinter with nightmare, for a heal boost. A good thing to do is cast [Serpents quickness-splinter weapon-barrage] as it will make you able to cast splinter more often. It also help with your healing when capturing using nightmare weapon.

If you come under attack from a warrior, or sin, or anyone melee or could cause a threat, quickly, use pin down on them, and escape with the speed skills. Once at a safe distance use Troll urgent, to restore any lost health, and resume your duties, not forgetting, to only cap, and forget the small 1 person targets.

All in all, this build is fun to use, and can cap a shrine in around 4 seconds, making it deadly. All you have to remember is to stay on the higher bit, and not let warriors or sins attack you and you will be fine.

Good luck, and have fun!

This build is...

  • Categorized as a build suitable for PvP play styles
  • Suitable for heroes!

More...

Guild Wars Official Site ArenaNet Official Site