| Icon | Name | Attribute | Type | Description | Sac | Up | Cost | Time | Rech |
|---|---|---|---|---|---|---|---|---|---|
| Barrage | Marksmanship | Elite Bow Attack | All your Preparations are removed. Shoot arrows at up to 6 foes adjacent to your target. These arrows strike for +16 damage if they hit. | ||||||
| Splinter Weapon | Channeling Magic | Weapon Spell | For 20 seconds, target ally has a Splinter Weapon. Target ally's next 5 attacks deal 30 damage on up to 3 adjacent foes. | ||||||
| Serpent's Quickness | Wilderness Survival | Stance | For 23 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your health drops below 50% | ||||||
| Natural Stride | Wilderness Survival | Stance | For 5 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted. | ||||||
| Storm Chaser | Wilderness Survival | Stance | For 14 seconds, you move 25% faster, and you gain 3 Energy whenever you take elemental damage. | ||||||
| Troll Unguent | Wilderness Survival | Skill | For 13 seconds, you gain +7 Health regeneration. | ||||||
| Pin Down | Marksmanship | Bow Attack | If Pin Down hits, your target is Crippled for 12 seconds. | ||||||
| Nightmare Weapon | Channeling Magic | Weapon Spell | For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 50 damage and steals up to 50 Health. |
Build Description
First thing i should say about this build is not so stick anywhere, keep relatively mobile, and on the look out as the defense is low.
Take the middle exit from the start (ignore the people telling you not too). Then run over the tops, as this gives you a height vantage over the shrines and guard posts.
After this, run to the bridges, opposite the shrines, and if one is not captured by your team, use, [Splinter weapon - Barrage] every time barrage reloads, re use it. If you come under attack, swap splinter with nightmare, for a heal boost. A good thing to do is cast [Serpents quickness-splinter weapon-barrage] as it will make you able to cast splinter more often. It also help with your healing when capturing using nightmare weapon.
If you come under attack from a warrior, or sin, or anyone melee or could cause a threat, quickly, use pin down on them, and escape with the speed skills. Once at a safe distance use Troll urgent, to restore any lost health, and resume your duties, not forgetting, to only cap, and forget the small 1 person targets.
All in all, this build is fun to use, and can cap a shrine in around 4 seconds, making it deadly. All you have to remember is to stay on the higher bit, and not let warriors or sins attack you and you will be fine.
Good luck, and have fun!
Posted by sazzynchris
This build is...