| Icon | Name | Attribute | Type | Description | Sac | Up | Cost | Time | Rech |
|---|---|---|---|---|---|---|---|---|---|
| Siphon Strength | Deadly Arts | Elite Hex Spell | For 20 seconds, target foe deals -50 damage with attacks and all of your attacks against that foe have an additional 33% chance of being a critical hit. | ||||||
| Scorpion Wire | Deadly Arts | Hex Spell | For 20 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range. | ||||||
| Siphon Speed | Deadly Arts | Hex Spell | For 15 seconds, target foe moves 33% slower and you move 33% faster. This Spell has half the normal range. This Spell recharges 50% faster on a moving foe. | ||||||
| Augury of Death | Deadly Arts | Hex Spell | For 35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 20 seconds and Shadow Step to that foe. This Spell has half the normal range. | ||||||
| Crippling Dagger | Deadly Arts | Spell | Send out a Crippling Dagger at target foe. Crippling Dagger strikes for 60 earth damage if it hits, and Cripples moving foes for 15 seconds. This spell has half the normal range. | ||||||
| Dancing Daggers | Deadly Arts | Spell | Send out three Dancing Daggers at target foe, each striking for 35 earth damage if they hit. Dancing Daggers has half the normal range. This skill counts as a lead attack. | ||||||
| Disrupting Dagger | Deadly Arts | Spell | Send out a Disrupting Dagger at target foe that strikes for 35 earth damage. If that foe was activating a Skill, that Skill is interrupted. This Spell has half the normal range. | ||||||
| Deadly Haste | Critical Strikes | Enchantment Spell | For 35 seconds, half-ranged spells cast 50% faster and recharge 50% faster. |
Build Description
Siphon Strength is to reduce your target damage.
Posted by robertjanvaneijk1988
This build is...