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[W/A] You're All Alone!/ Sword

W/A Primary Skills (Expand)
Icon Name Attribute Type Description Sac Up Cost Time Rech
"You're All Alone!" No Attribute Elite Shout If target foe is not adjacent to an ally, that foe suffers from Cripple and Weakness for 8 seconds. Energy Cost 5 Recharge Time 10
Sever Artery Sever Artery Swordsmanship Sword Attack If this attack hits, the opponent begins Bleeding for 26 seconds, losing Health over time. Adrenaline 4
Gash Gash Swordsmanship Sword Attack If this attack hits a Bleeding foe, you strike for 21 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 21 seconds. Adrenaline 6
Final Thrust Final Thrust Swordsmanship Sword Attack Lose all adrenaline. If Final Thrust hits, you deal 43 more damage. This damage is doubled if your target was below 50% Health. Adrenaline 10
Signet of Malice Signet of Malice No Attribute Signet For each Condition suffered by target foe, you lose one Condition. Casting Time 0.25 Recharge Time 5
Rush Rush Strength Stance For 18 seconds, you move 25% faster. Adrenaline 4
Frenzy Frenzy No Attribute Stance For 8 seconds, you attack 33% faster, but take double damage. Energy Cost 5 Recharge Time 4
Resurrection Signet Resurrection Signet No Attribute Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. Casting Time 3

Build Statistics

Build Information
Profession W/A
Type PvP
Category Offensive
Added 2006-11-01 15:25:41.142894-05
Updated 2006-11-01 15:32:49.844236-05
Teams Teams 0
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Attributes (Calculator)
Strength 13 (12 + 1)
Swordsmanship 16 (12 + 4)

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Build Description

This build contains one or more skills that have been changed because of skill updates. This may cause an increase or decrease in the build's performance, so check the skill descriptions carefully. If this is your build, editing it will remove this message.

This build is...

  • Categorized as a build suitable for PvP play styles
  • Affected by one or more skill changes since it was posted
  • In testing, comment constructively

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