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[A/R] interupt copy

A/R Primary Skills (Expand)
Icon Name Attribute Type Description Sac Up Cost Time Rech
Disrupting Accuracy Disrupting Accuracy Marksmanship Preparation For 36 seconds, whenever your arrows critical, they also interrupt your target. Energy Cost 5 Casting Time 2 Recharge Time 12
Way of the Assassin Way of the Assassin Critical Strikes Elite Stance For 20 seconds while wielding daggers, you attack 21% faster and have a +37% chance to land a critical hit. Energy Cost 5 Recharge Time 12
Critical Eye Critical Eye Critical Strikes Skill For 37 seconds, you have an additional 16% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit. Energy Cost 5 Recharge Time 30
Sharpen Daggers Sharpen Daggers Critical Strikes Enchantment Spell For 30 seconds, the next 11 attack skills cause Bleeding for 16 seconds. Energy Cost 5 Casting Time 2 Recharge Time 20
Critical Defenses Critical Defenses Critical Strikes Enchantment Spell For 10 seconds, you have a 75% chance to "block". Critical Defenses refreshes every time you land a critical hit. Energy Cost 10 Casting Time 1 Recharge Time 30
Signet of Malice Signet of Malice No Attribute Signet For each Condition suffered by target foe, you lose one Condition. Casting Time 0.25 Recharge Time 5
Recall Recall No Attribute Enchantment Spell While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill, and all of your skills are disabled for 10 seconds. Upkeep 1 Energy Cost 15 Casting Time 1 Recharge Time 10
Storm's Embrace Storm's Embrace No Attribute Stance For 10 seconds, you move 25% faster. This Stance is refreshed whenever you take Elemental damage. Energy Cost 5 Recharge Time 30
Alternate Skills (Expand)
Icon Name Attribute Type Description Up Cost Time Rech
Distracting Shot Distracting Shot Expertise Bow Attack If Distracting Shot hits, it interrupts target foe's action but deals only 1 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. Energy Cost 5 Casting Time 0.5 Recharge Time 10
Keen Arrow Keen Arrow Marksmanship Bow Attack If this attack hits, you strike for +13 damage. If you land a critical hit, you deal an additional +29 damage. Energy Cost 5 Recharge Time 6
Malicious Strike Malicious Strike Critical Strikes Melee Attack If this attack hits a foe suffering from a Condition, you deal +31 damage and this attack results in a critical hit. Energy Cost 5 Recharge Time 6
Called Shot Called Shot No Attribute Bow Attack Shoot an arrow that moves 3 times faster and cannot be blocked. Energy Cost 5 Recharge Time 3

Build Statistics

Build Information
Profession A/R
Type PvE
Category Balanced
Added 2006-10-24 08:06:33.871257-04
Updated 2006-10-24 10:49:36.957851-04
Teams Teams 0
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Attributes (Calculator)
Critical Strikes 16 (12 + 4)
Marksmanship 12

Quick Copy

Build Description

This build contains one or more skills that have been changed because of skill updates. This may cause an increase or decrease in the build's performance, so check the skill descriptions carefully. If this is your build, editing it will remove this message.

This build is designed to interupt the enemy, while providing moderate damage.

Chance to critical would be ~17% from weapon mastery, 37% from Way of the assassin, 7% from critical eye, and 16% from critical Strikes for a total of ~77% interuption under disrupting accuracy.

This build is...

  • Categorized as a build suitable for PvE play styles
  • Affected by one or more skill changes since it was posted
  • In testing, comment constructively

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