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[A/R] Critical Failure

A/R Primary Skills (Expand)
Icon Name Attribute Type Description Sac Up Cost Time Rech
Keen Arrow Keen Arrow Marksmanship Bow Attack If this attack hits, you strike for +4 damage. If you land a critical hit, you deal an additional +25 damage. Energy Cost 5 Recharge Time 12
Way of Perfection Way of Perfection Shadow Arts Enchantment Spell For 60 seconds, when ever you successfully make a critical hit you gain 18 Health. Energy Cost 5 Casting Time 0.25 Recharge Time 30
Shadow Refuge Shadow Refuge Shadow Arts Enchantment Spell For 6 seconds, you gain 6 Health regeneration. When Shadow Refuge ends, you gain 36 Health if you are attacking. Energy Cost 5 Casting Time 1 Recharge Time 8
Disrupting Accuracy Disrupting Accuracy Marksmanship Preparation For 36 seconds, whenever your arrows critical, they also interrupt your target. Energy Cost 5 Casting Time 2 Recharge Time 12
Critical Defenses Critical Defenses Critical Strikes Enchantment Spell For 10 seconds, you have a 75% chance to "block". Critical Defenses refreshes every time you land a critical hit. Energy Cost 10 Casting Time 1 Recharge Time 30
Critical Eye Critical Eye Critical Strikes Skill For 37 seconds, you have an additional 16% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit. Energy Cost 5 Recharge Time 30
Way of the Master Way of the Master Critical Strikes Enchantment Spell For 60 seconds, while holding a non-dagger weapon, you have an additional 35% chance to land a critical hit. Energy Cost 5 Casting Time 0.25 Recharge Time 30
Resurrection Signet Resurrection Signet No Attribute Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. Casting Time 3

Build Statistics

Build Information
Profession A/R
Type PvP
Category Uncategorized
Added 2007-07-29 19:49:02.91456-04
Updated 2009-05-26 14:11:47.009284-04
Teams Teams 0
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Attributes (Calculator)
Critical Strikes 16 (12 + 4)
Marksmanship 12
Shadow Arts 4 (3 + 1)

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Build Description

This build contains one or more skills that have been changed because of skill updates. This may cause an increase or decrease in the build's performance, so check the skill descriptions carefully. If this is your build, editing it will remove this message.

Thought this would be an interesting build which does kinda work.

Try to keep Disrupting Accracy, Critical Eye and Way of the Master up and trigger Critical defenses when in combat.

Way of Perfection can supplement Critical Defenses if it is recharging as well as helping with healing with Shadow Refuge.

Spam Keen Arrow, most likely giving the bonus to the crit.

The maths for calculating the additional % crit isn't a simple addition of the bonuses, suffice to say, it's gonna be high :)

As good as guaranteed crit.

This build is...

  • Categorized as a build suitable for PvP play styles
  • Affected by one or more skill changes since it was posted

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