 |
Assassin's Promise |
Deadly Arts |
Elite Hex Spell |
For 11 seconds, if target foe dies, you gain 14 Energy and all your skills are recharged. |
|
|
5 |
0.75 |
45 |
 |
Shadow Walk |
No Attribute |
Stance |
Shadow Step to target foe. For 1 second, your attack skills are disabled. For 30 seconds, you cannot cast Enchantments. When this Stance ends, you return to your original location. |
|
|
5 |
|
30 |
 |
Black Lotus Strike |
Critical Strikes |
Lead Attack |
If it hits, Black Lotus Strike strikes for +28 damage. If target foe is suffering from a Hex, you gain 16 Energy. |
|
|
10 |
|
12 |
 |
Critical Strike |
Critical Strikes |
Dual Attack |
Must follow an off-hand attack. If it hits, this attack strikes for +27 damage, results in a critical hit, and you gain 3 Energy. |
|
|
5 |
|
6 |
 |
Black Spider Strike |
Dagger Mastery |
Off-Hand Attack |
Must strike a Hexed foe. If it hits, this attack strikes for +19 damage and target foe is Poisoned for 18 seconds. |
|
|
10 |
|
12 |
 |
Twisting Fangs |
Critical Strikes |
Dual Attack |
Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +19 damage and struck foe suffers from Bleeding and Deep Wound for 18 seconds. |
|
|
10 |
|
15 |
 |
Dash |
No Attribute |
Stance |
For 3 seconds, you run 50% faster. |
|
|
5 |
|
8 |
 |
Critical Agility |
Sunspear Title Track |
Enchantment Spell |
For 4 seconds and 1 second for each rank of Critical Strikes, you attack 33% faster and gain +15 armor. This Skill reapplies itself every time you land a critical hit. |
|
|
5 |
1 |
30 |
Build Description
The build is fairly simple: Cast CA, wait for energy to regen (unless you have 30+ energy), and then AP > SW > BLS > CS > BSS > TF > Dash. Wait a few seconds for energy to regen, and repeat. Even with the nerf to BSS (it used to be 5 energy), you can still pull off the attack sequence without having to rely on critical hits for e-management.
Posted by jaigoda
This build is...