 |
Icy Shackles |
Water Magic |
Elite Hex Spell |
For 9 seconds, target foe's movement speed is slowed by 66%. While under the effects of an Enchantment, that foe's movement is slowed by 90% instead. |
|
|
10 |
1 |
12 |
 |
Freezing Gust |
Water Magic |
Hex Spell |
If target foe is under the effect of a Water Magic Hex, that foe is struck for 76 cold damage. Otherwise, that foe moves 66% slower for 6 seconds. |
|
|
10 |
1 |
5 |
 |
Deep Freeze |
Water Magic |
Hex Spell |
You cause a Deep Freeze at target foe's location. All foes in this location are struck for 80 cold damage, and for 10 seconds, they move 66% slower. |
|
|
25 |
3 |
15 |
 |
Blurred Vision |
Water Magic |
Hex Spell |
For 10 seconds, target foe and adjacent foes are Hexed with Blurred Vision. While Hexed, those foes have a 50% chance to miss with attacks. |
|
|
10 |
1 |
12 |
 |
Weapon of Warding |
Restoration Magic |
Weapon Spell |
For 8 seconds, target ally has a Weapon of Warding that grants target ally +3 Health regeneration and a 50% chance to "block". |
|
|
10 |
1 |
8 |
 |
Wielder's Boon |
Restoration Magic |
Spell |
Heal target ally for 42 points. If that ally is under the effects of a "Weapon Spell", Wielder's Boon heals for an additional 51 Health. |
|
|
5 |
0.25 |
4 |
 |
Glyph of Lesser Energy |
Energy Storage |
Glyph |
For 15 seconds, your next 2 Spells costs 15 less Energy to cast. |
|
|
5 |
1 |
30 |
 |
Armor of Mist |
Water Magic |
Enchantment Spell |
For 17 seconds, you gain +38 armor and move 33% faster. |
|
|
10 |
1 |
30 |
Build Description
It is build for GvG flagger. It is possible to change Restpration Spells into Healing or Protection spells from monk. This build is not popular now because of nerf. You can change Rt skills to Monk skills or play as SoR Flagrunner or any other Meta Flagrunner.
Posted by lukashoo
This build is...