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[Rt/R] No Rez for You with a minor update

Rt/R Primary Skills (Expand)
Icon Name Attribute Type Description Sac Up Cost Time Rech
Wanderlust Wanderlust Communing Elite Binding Ritual Create a level 7 Spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 53 Health. This Spirit dies after 56 seconds. Energy Cost 10 Casting Time 5 Recharge Time 45
Shadowsong Shadowsong Communing Binding Ritual Create a level 5 Spirit. The Spirit's attacks cause Blindness for 5 seconds. This Spirit dies after 30 seconds. Energy Cost 15 Casting Time 5 Recharge Time 45
Earthbind Earthbind Communing Binding Ritual Create a level 9 Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 28 Health. This Spirit dies after 41 seconds. Energy Cost 15 Casting Time 5 Recharge Time 60
Shelter Shelter Communing Binding Ritual Create a level 7 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 49 Health. This Spirit lasts 56 seconds. Energy Cost 25 Casting Time 5 Recharge Time 45
Lively Was Naomei Lively Was Naomei Restoration Magic Item Spell Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 43% Health and zero Energy. Energy Cost 15 Casting Time 6 Recharge Time 20
Troll Unguent Troll Unguent Wilderness Survival Skill For 13 seconds, you gain +7 Health regeneration. Energy Cost 5 Casting Time 3 Recharge Time 10
Frozen Soil Frozen Soil Wilderness Survival Nature Ritual Create a level 6 Spirit. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 62 seconds. Energy Cost 10 Casting Time 5 Recharge Time 30
Brambles Brambles Wilderness Survival Nature Ritual Create a level 6 Spirit. Non-Spirit creatures that are knocked down in its range takes 5 damage and begin Bleeding for 13 seconds. This Spirit Dies after 94 seconds. Energy Cost 10 Casting Time 5 Recharge Time 60

Build Statistics

Build Information
Profession Rt/R
Type PvP
Category Shutdown
Added 2007-04-26 18:17:20.857764-04
Teams Teams 0
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Attributes (Calculator)
Communing 13 (11 + 2)
Restoration Magic 7 (6 + 1)
Spawning Power 11 (10 + 1)
Wilderness Survival 8

Quick Copy

Build Description

This build contains one or more skills that have been changed because of skill updates. This may cause an increase or decrease in the build's performance, so check the skill descriptions carefully. If this is your build, editing it will remove this message.

This build works really well if your team is smart enough to play defensively with you. Get up Wanderlust, Earthbind and Brambles to work together on incoming attackers, and Shadowsong for the blinding. Pop down a Frozen Soil as soon as you can, and make sure you are holding Naomei's ashes at all times so you can drop res when needed.

As long as your team concentrates on one opponent at a time, they will go down, and never come back up. If anyone on your team dies, res them fast, keep your advantage in numbers.

Shelter is just there to prevent some extra damage, toss it down whenever you have the energy for it, and Troll Unguent is to heal yourself obviously.(i'm not taking glory for this build I just added shelter so members cant lose to much health)

This build is...

  • Categorized as a build suitable for PvP play styles
  • Affected by one or more skill changes since it was posted

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