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[W/A] Enraged Slasher (PvP Bar)

W/A Primary Skills (Expand)
Icon Name Attribute Type Description Sac Up Cost Time Rech
Enraging Charge Enraging Charge Strength Stance For 14 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 3 strikes of adrenaline. Energy Cost 5 Recharge Time 20
Barbarous Slice Barbarous Slice Swordsmanship Sword Attack If this attack hits, you deal +27 damage. If you are currently not in a Stance, you also inflict Bleeding for 14 seconds. Adrenaline 6
Gash Gash Swordsmanship Sword Attack If this attack hits a Bleeding foe, you strike for 18 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 18 seconds. Adrenaline 6
Sun and Moon Slash Sun and Moon Slash Swordsmanship Sword Attack Attack target foe twice. These attacks cannot be blocked. Adrenaline 8
Dragon Slash Dragon Slash Swordsmanship Elite Sword Attack If Dragon Slash hits, you strike for +36 damage and gain 4 strikes of adrenaline. Adrenaline 10
Healing Signet Healing Signet Tactics Signet You gain 104 health. You have -40 armor while using this skill. Casting Time 2 Recharge Time 4
Signet of Malice Signet of Malice No Attribute Signet For each Condition suffered by target foe, you lose one Condition. Casting Time 0.25 Recharge Time 5
Resurrection Signet Resurrection Signet No Attribute Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost. Casting Time 3

Build Statistics

Build Information
Profession W/A
Type PvE PvP
Category Offensive
Added 2007-02-04 10:41:00.457351-05
Updated 2007-03-31 17:34:58.464785-04
Teams Teams 0
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Attributes (Calculator)
Strength 13 (12 + 1)
Swordsmanship 13 (11 + 2)
Tactics 7 (6 + 1)

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Build Description

This build contains one or more skills that have been changed because of skill updates. This may cause an increase or decrease in the build's performance, so check the skill descriptions carefully. If this is your build, editing it will remove this message.

You can also go w/p instead and use remedy signet instead of signet of malice for your condition removal. Either way you get a good damage output, a run skill, a self heal and condition removal for a versatile build which makes it good for random arenas.

This build is...

  • Categorized as a build suitable for Both play styles
  • Affected by one or more skill changes since it was posted

More...

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