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Displaying 8 Skills

Icon Name Attribute Type Description Location Ch Sac Up Cost Time Rech
Holy Haste Holy Haste PvE Divine Favor Enchantment Spell For 1-60 seconds, your Healing Prayers Spells cast 50% faster. This enchantment ends if you cast another Enchantment. Ch3 Energy Cost 10 Casting Time 1 Recharge Time 10
Peace and Harmony Peace and Harmony PvE Divine Favor Elite Enchantment Spell Target ally loses 0-9 conditions and 0-9 hexes. For 1-3 seconds, conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds. Ch1 Energy Cost 5 Casting Time 1 Recharge Time 12
Divine Intervention Divine Intervention PvE Divine Favor Enchantment Spell For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26-240 Health. Purchase: Copperhammer Mines, Ember Light Camp, Senji's Corner Energy Cost 5 Casting Time 0.25 Recharge Time 30
Supportive Spirit Supportive Spirit PvE Healing Prayers Enchantment Spell For 5-23 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5-35 Health. Ch3 Energy Cost 10 Casting Time 0.75 Recharge Time 8
Healing Touch Healing Touch PvE Healing Prayers Spell Heal target touched ally for 16-60 Health. Health gain from Divine Favor is double for this Spell. Purchase: Droknar's Forge, Ember Light Camp, Senji's Corner
Quest: The Misplaced Sword - Heroes' Audience, Stale Mate - Shing Jea Monastery
Energy Cost 5 Casting Time 0.75 Recharge Time 5
Read the Wind Read the Wind PvE Marksmanship Preparation For 24 seconds, your arrows move twice as fast. Purchase: Ascalon City, Ember Light Camp
Quest: A Test of Marksmanship - Pre-searing
Ch1 Energy Cost 5 Casting Time 2 Recharge Time 12
Hunter's Shot Hunter's Shot PvE Marksmanship Bow Attack If this attack hits, your target bleeds for 3-25 seconds. Purchase: Yak's Bend, Ember Light Camp
Quest: Endangered Species - Old Ascalon
Energy Cost 5 Casting Time 1 Recharge Time 5
Snare Snare PvE Wilderness Survival Trap When Snare is triggered, all nearby foes become Crippled for 3-15 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted. Ch2 Energy Cost 5 Casting Time 2 Recharge Time 20

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