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Eye of the North Skills Posted (Site News)

Cymmina @2007-08-26 13:33:04.58746-04

All of the skills usable in both PvE and PvP for Eye of the North have been posted. They are complete with template information.

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July 5th Update (Game Updates)

SabreWolf @2007-07-06 08:38:14.329171-04

July 5, 2007 Update

Alliance Battles

To better reward players for participating in Alliance Battles even when in enemy territory, we have introduced a new "Underdog Bonus."

  • In the Luxon defense map, Kaanai Canyon, Kurzick players will receive Kurzick faction points equal to twice their score.
  • In the Luxon defense map, Etnaran Keys, Kurzick players will receive Kurzick faction points equal to their score.
  • In the middle map, Saltspray Beach, neither Kurzick nor Luxon players will receive a bonus.
  • In the Kurzick defense map, Grenz Frontier, Luxon players will receive Luxon faction points equal to their score.
  • In the Kurzick defense map, The Ancestral Lands, Luxon players will receive Luxon faction points equal to twice their score.
Bug Fixes
  • Fixed a stacking bug in the Assassin skill Hidden Caltrops.
  • Fixed a bug that prevented Alliance Battles from beginning if a party failed to load.
  • Fixed a bug that caused Imperial Guardsman Linro to not show up in Kaineng Center.
Miscellaneous

  • Deaths in the Dragon Arena no longer affect the Survivor title track.
  • Added Xunlai Storage and faction reward NPCs to Alliance Battle outposts.

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Now with Google AdSense (Site News)

Cymmina @2007-06-22 19:56:58.116008-04

In an attempt to offset our monthly hosting fees, we've added advertising from Google. We are in the process of removing all of the hacks/gold selling advertisements, but it takes a few hours to take effect.

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Competitive Mission Updates and More (Game Updates)

Cymmina @2007-06-22 19:51:29.050726-04

Friday, June 22, 2007

Alliance Battles

To encourage active players in Alliance Battles, we have adjusted the faction rewards, increasing the rewards for winning teams and decreasing the rewards for losing teams. The new rewards are as follows:

  • During the battle, players will now earn 1 faction point and 10 Balthazar faction per kill.
  • After the battle, players will now earn 1 faction point for each point scored by their team. Players on the winning team will be awarded a further bonus of 1,000 faction points.
Competitive Missions

To encourage active players in Competitive Missions, we have adjusted faction rewards, increasing the rewards for winning teams and decreasing the rewards for losing teams. The new rewards are as follows:

Jade Quarry

After the mission, players will now earn 20 faction points for each jade slab collected by their team. Players on the winning team will be awarded a further bonus of 750 faction points.

Fort Aspenwood

After the mission, players will now receive the following rewards:

  • Kurzick players will receive a faction point reward of two times the final completion percentage of the Vengeance of the Gods.
  • Luxon players will receive 40 faction points for each unique gate destroyed during the mission.
  • Players on the winning team will be awarded a further bonus of 600 faction points.
Auto Targeting
  • Added the ability to toggle Auto Targeting. To enable and disable this feature, players can use the "Auto-target foes when there's no chosen target" checkbox in the General Options panel (F11).
  • Auto Targeting will no longer select an item that is reserved for another player.
Miscellaneous

  • Made preparations for the Monthly Automated Tournament Playoff Event.

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Sunspear and Faction Title Skills (Site News)

Cymmina @2007-06-18 22:56:12.507465-04

The Sunspear title skills have been added to the database, along with Lightbringer's Gaze and Lightbringer Signet. Their professions aren't quite stored properly due to the way the database was designed. This is being looked into, but is not a high priority fix. The ranges for the Sunspear title skills correspond to 0-10 in the title rank. The JavaScript calculation doesn't handle this properly, but is a priority fix.

The Faction title skills have not been added to the database yet because there is not enough numeric information to properly add them.

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Assorted Fixes for Previous Update (Game Updates)

Cymmina @2007-06-18 20:29:38.148947-04

Update - Monday June 18

Skill Updates

As a part of this playbalance test week, we’ve made the following skill changes:

  • Assassin
    • Critical Agility: decreased duration to 4 seconds, the duration now increases by 1 second for each rank of Critical Strikes.
  • Elementalist
    • Elemental Lord: decreased the bonus to Elemental attributes to 1.
    • Intensity: decreased duration to 10 seconds, increased recharge time to 45 seconds.
  • Mesmer
    • Cry of Pain: decreased recharge time to 15 seconds.
    • Ether Nightmare: decreased recharge time to 15 seconds.
  • Paragon
    • "There is Nothing to Fear": decreased duration to 4 seconds, the duration now increases by 1 second for every 2 ranks of Leadership.
  • Ritualist
    • Vamprism: increased duration to 30..150 seconds.
Faction Reward NPCs
  • Characters must now be level 20 to learn Kurzick or Luxon skills.
  • Using the "Raise Alliance reputation" option with the Kurzick/Luxon faction reward NPCs now gives 10,000 points toward the corresponding title track. The cost is still 5,000 faction points, and the reputation gained by the alliance is still 5,000.
Miscellaneous

  • Moved the footmen away from the middle teleporters of the Jade Isle to prevent players from targeting them from below.
  • Faction gain messages are no longer displayed in the Chat panel when you gain less than 25 faction points.
  • Updated the Korean game ratings icons.

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Updates for Everyone (Game Updates)

Cymmina @2007-06-15 20:48:42.812648-04

Update - Friday June 15

PvE Skills

We will be evaluating these new skills over the course of the next week. It is likely that we will make playbalance adjustments to them during that time.

  • Players can now acquire twenty new PvE-only skills. There are ten Sunspear skills (one for each profession), and ten Kurzick/Luxon skills (one for each profession).
  • To acquire a Sunspear skill, talk to a Sunspear Hero skill trainer. Each skill costs 1 Hero skill point. Sunspear skills become more powerful the higher your rank in the Sunspear title track. You must have at least rank 1 in this title track to learn any Sunspear skills.
  • Sunspear Hero skill trainers will now convert normal skill points to Hero skill points for a 1 platinum fee.
  • To acquire a Kurzick or Luxon skill, talk to a Faction Reward NPC. Each skill costs 3,000 faction points. Kurzick/Luxon skills become more powerful the higher your rank in the corresponding title track. You must have at least rank 1 in the Kurzick/Luxon title track to learn any Kurzick/Luxon skills.
Title Updates
  • In order to accommodate the addition of Kurzick and Luxon PvE skills, the Friend of the Kurzicks and Friend of the Luxon titles have been modified:
  • The number of ranks for these titles has been significantly increased. The faction point requirement for the top rank is still the same, but the faction requirement for the first rank has been lowered.
  • The Faction Transfer and Faction Rewards NPCs have been combined.
  • Exchanging faction points for amber or jade now gives progress toward these titles.
  • The blessing provided by Kurzick and Luxon shrine priests now gives progress toward these titles for kills earned while under the blessing’s effects.
  • Exchanging faction points for Kurzick/Luxon skills will also give progress toward these titles.
Targeting Refinements
  • Offensive skills and attacks will now identify a valid target on screen if you have no target selected.
  • Outside of combat, it is now possible to interact with adjacent NPCs and items with no target selected.
  • The Target Display now has a button that clears your target.
Miscellaneous
  • Victory or Death is now a Skill instead of a Shout.
  • Fixed several issues in the Uncharted Isle that prevented NPCs from getting close enough to the flag stand to fight at Victory or Death.
  • The Jade Isle map has been updated.
  • Heroes now receive the Victory or Death buff.
  • Reduced the rate in which the shrines increase the morale meter in Hero battles.
  • The cannon on the Bombardment map now fires every 10 seconds instead of every 15 seconds.
  • Teams in Daily GvG Tournaments now require only 4 guild members instead of the previous 8.
  • Added a cap of +25 to the armor buff when stacking skills. A single skill can still push the bonus over +25. Bonuses from shields, weapons, insignia, and inscriptions are not affected and still stack.
  • Players may now access their account storage by clicking on the Storage Vault instead of interacting with the Xunlai Agent. Xunlai Agents now offer storage upgrades.
  • Additional Storage Vaults have been added to several outposts.
Bug Fixes

  • Heroes can no longer walk through pets in PvP.
  • Heroes' skills now correctly disable when their pet dies.
  • The Pet Tamer Nehdukah on the Plains of Jarin will now accept Hero pets.

To see the complete list of skill changes, visit the Official Update Notes.

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Assorted Fixes (Game Updates)

Cymmina @2007-06-08 14:37:08.865338-04

Update - Thursday June 7

Bug Fixes
  • Fixed a bug that prevented players from entering a Challenge Mission in Hard Mode.
  • Removed inaccurate changes to several skill and attribute descriptions.
Miscellaneous
  • To prevent exploitation of the Nightfall starter quests "Take the Shortcut", "Rally the Recruits", and "Never Fight Alone", the gold rewards for those quests were reduced to 25, and the reward for the starter quest "Honing your Skills" was increased to 250 gold to compensate.

Update - Thursday June 7

Bug Fixes
  • Fixed a bug in Fort Aspenwood that allowed the Warriors to be lured away from their destination.
Miscellaneous

  • Made additional preparations for the Alliance Battle weekend event.
  • Removed an incorrect +5 Energy Bonus that was added to General Morgahn's Primeval Leggings.

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Hard Mode Related Fixes (Game Updates)

Cymmina @2007-06-01 20:46:08.2856-04

Update - Friday June 1

Bug Fixes
  • Fixed a bug that caused players to return to the character selection screen immediately after creating a new character.
  • Fixed a bug that prevented players from upgrading certain tournament reward items.
Miscellaneous

  • Drago Stoneherder now drops a Stoneherder's Flatbow in addition to his other two unique bows.
  • Updated some creatures so that they no longer have two elite skills in Hard Mode.
  • Increased the survivability of the Seer for players attempting the Hell's Precipice bonus mission in Hard Mode.

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Armor Insignias for All and Tournament Point Rewards (Game Updates)

Cymmina @2007-05-24 21:08:47.003443-04

Update - Thursday May 24

Automated Tournaments
  • Players can now speak with Tolkano [Tournament] to spend their Tournament Reward Points on various armor and weapon skins.
  • The Automated Tournament clock now changes appearance when it is time to join the current round.
Item Updates
  • Armor Insignias and Bonuses
    • Players can now obtain armor insignias from all campaigns. Profession-restricted insignias will only drop in campaigns in which characters of that profession can be created.
    • Crafted armor in Prophecies and Factions now supports insignias. The insignia bonuses are meant to replace the previous inherent armor bonuses and require several additional changes:
    • From this point onward, armor pieces newly crafted in these campaigns will not have inherent bonuses. The crafting costs of these armor pieces have been reduced accordingly.
    • All existing level 20 armor from these campaigns now have insignias in place of their inherent bonuses. Please note that the bonuses on these armor sets have not been altered. The only change is that these bonuses now come from insignias.
    • All existing lower-level armor pieces from these campaigns now support insignias but have had their inherent bonuses removed.
    • Numerous armor sets have been renamed to avoid redundancy with insignia names.
    • Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not.
  • Ascended Armor Changes and Additions
    • The armor sets crafted in Droknar's Forge have been divided between the two armorers in a more organized fashion.
    • Several Ascended armor sets have been renamed to avoid naming conflicts with the corresponding level 20 armor sets.
    • A new "Labyrinthine" tattoo set has been added for Monks at Marhan's Grotto.
    • In Prophecies, Mesmer, Monk, Necromancer, Ranger, and Warrior headgear may now be crafted with a variety of attribute bonus options.
    • Existing Lieutenant's Helms crafted in Prophecies now have a +1 Tactics bonus in addition to a Lieutenant's Insignia.
Miscellaneous Item Changes

  • The Icy Dragon Sword is now considered a rare item. This change also means that it is now exempt from loot scaling.
  • To help prevent trade scams, "The Heart of Ice" Prophecies quest item no longer shares icon art with sapphires.

For a complete listing of updates, view the Official Update Notes.

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